Skalde

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A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness instils dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded, inspiring them to daunting deeds and great heroics. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.

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Information

Advances from:
Advances to: Scriptor
Cost: 20
HP: 34
Moves: 4
XP: 32
Stufe: 1
Tag-/Nachteinfluss: neutral
Id: Dwarvish Witness
Abilities: witness

Attacks (damage × count)

(image)Flegel(impact attack) Wucht15 × 1(melee attack) Nahkampf

Resistances

(icon) Klinge20% (icon) Stich20%
(icon) Wucht20% (icon) Feuer10%
(icon) Kälte10% (icon) Arkan10%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf150%
(icon) Flachland130%
(icon) Gebirge170%
(icon) Gefroren230%
(icon) Höhle150%
(icon) Hügel160%
(icon) Küstennahes Riff230%
(icon) Pilzhain140%
(icon) Sand130%
(icon) Seichtes Wasser320%
(icon) Sumpf320%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald130%
Last updated on Wed Dec 10 01:01:55 2025.