Elvish Cutter

(image)

Elves are not a seafaring race by nature, preferring instead the quiet solitude of forests. Nevertheless, there is some demand for river trade and transport, particularly between the enclaves of Wesmere and Lintanir. Artfully grafted together from still-living trees, these sleek ships can recover from minor injuries without their crews’ intervention.

(portrait)

Information

Advances from:
Advances to: Elvish Sloop
Cost: 90
HP: 110
Moves: 10
XP: 105
Stufe: 3
Tag-/Nachteinfluss: neutral
Id: Elvish Cutter
Abilities: Regeneration +4

Attacks (damage × count)

(image)Mauerbrecher(impact attack) Wucht15 × 1(melee attack) Nahkampf(naval, Ansturm)
(image)marksmen(pierce attack) Stich7 × 5(ranged attack) Fernkampf
(image)marksmen(pierce attack) Stich10 × 3(ranged attack) Fernkampf(Treffsicherheit)

Resistances

(icon) Klinge0% (icon) Stich0%
(icon) Wucht-10% (icon) Feuer-30%
(icon) Kälte30% (icon) Arkan60%

Terrain

TerrainMovement CostDefense
(icon) Burg0%
(icon) Dorf10%
(icon) Flachland0%
(icon) Gebirge0%
(icon) Gefroren0%
(icon) Höhle0%
(icon) Hügel0%
(icon) Küstennahes Riff310%
(icon) Pilzhain0%
(icon) Sand0%
(icon) Seichtes Wasser230%
(icon) Sumpf220%
(icon) Tiefes Wasser140%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald0%
Last updated on Tue Oct 21 00:42:17 2025.