Dune Strider

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, Striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, Striders are fairly fragile in direct combat and are easily taken down if left exposed.
Information
Advances from: | Duna kverelisto |
---|---|
Advances to: | Duna cirkuo |
Cost: | 29 |
HP: | 42 |
Moves: | 6 |
XP: | 64 |
Nivelo: | 2 |
Aparteno: | laŭleĝa |
Id: | Dune Strider |
Abilities: | energia |
Attacks (damage × count)
![]() | lanco | ![]() | 6 × 4 | ![]() | (unua bato) |
![]() | ĵetbuloj | ![]() | 7 × 2 | ![]() | (malrapidigo) |
Rezistoj
![]() |
klingo | -10% | ![]() |
piko | -10% | |
---|---|---|---|---|---|---|
![]() |
frapo | -10% | ![]() |
fajro | 0% | |
![]() |
frosto | 0% | ![]() |
arkano | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Arbaro | 2 | 60% |
![]() |
Falsa vualo | ‒ | 0% |
![]() |
Frostitaĵo | 3 | 20% |
![]() |
Fungo | 2 | 60% |
![]() |
Kastelo | 1 | 60% |
![]() |
Kaverno | 2 | 40% |
![]() |
Malprofunda akvo | 3 | 30% |
![]() |
Marborda rifo | 2 | 40% |
![]() |
Marĉo | 2 | 30% |
![]() |
Montetoj | 2 | 60% |
![]() |
Montoj | 2 | 60% |
![]() |
Nesurmarŝebla | ‒ | 0% |
![]() |
Plataĵo | 1 | 50% |
![]() |
Profunda akvo | ‒ | 0% |
![]() |
Sablo | 1 | 60% |
![]() |
Vilaĝo | 1 | 60% |