Dune Strider
The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, Striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, Striders are fairly fragile in direct combat and are easily taken down if left exposed.
Information
| Advances from: | Dune Skirmisher |
|---|---|
| Advances to: | Dune Harrier |
| Cost: | 29 |
| HP: | 42 |
| Moves: | 6 |
| XP: | 64 |
| Nivell: | 2 |
| Alineació: | legal |
| Id: | Dune Strider |
| Abilities: | fustigació |
Attacks (damage × count)
![]() | llança | perfora | 6 × 4 | melé | (primer cop) |
![]() | boles | impacta | 7 × 2 | distància | (alentidor) |
Resistances
![]() |
talla | -10% | ![]() |
perfora | -10% | |
|---|---|---|---|---|---|---|
![]() |
impacta | -10% | ![]() |
foc | 0% | |
![]() |
fred | 0% | ![]() |
arcà | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Aigua poc profunda | 3 | 30% |
![]() |
Aigua profunda | ‒ | 0% |
![]() |
Bosc | 2 | 60% |
![]() |
Castell | 1 | 60% |
![]() |
Cova | 2 | 40% |
![]() |
Escull costaner | 2 | 40% |
![]() |
Fong | 2 | 60% |
![]() |
Gelat | 3 | 20% |
![]() |
Impracticable | ‒ | 0% |
![]() |
Muntanyes | 2 | 60% |
![]() |
Pantà | 2 | 30% |
![]() |
Plana | 1 | 50% |
![]() |
Poble | 1 | 60% |
![]() |
Sorra | 1 | 60% |
![]() |
Turons | 2 | 60% |
![]() |
Vel fals | ‒ | 0% |

perfora
melé
impacta
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