Captain
In the elven school of thought, Captains should be trained in navigating small skirmishes rather than large-scale battles, and are often observed to lead through camaraderie rather than coercion. These commanders typically lead small units that remain together for extended periods of time, allowing them to personally mentor and befriend their troops. Honing their mind and body alike, the most capable of these elf-trained leaders complement their improved swordsmanship with an uncanny accuracy at archery.
Information
| Advances from: | Fighter, Sleeping Fighter, Unarmed Fighter |
|---|---|
| Advances to: | Prince |
| Cost: | 40 |
| HP: | 46 |
| Moves: | 5 |
| XP: | 100 |
| 等級: | 2 |
| 立場: | 守序 |
| Id: | Captain |
| Abilities: | 領導 |
Attacks (damage × count)
![]() | 劍刃 | 劍刃 | 6 × 4 | 近戰 |
![]() | 弓箭 | 穿刺 | 5 × 3 | 遠程 |
Resistances
![]() |
劍刃 | 0% | ![]() |
穿刺 | 0% | |
|---|---|---|---|---|---|---|
![]() |
衝擊 | 0% | ![]() |
火焰 | 0% | |
![]() |
寒冷 | 0% | ![]() |
秘法 | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
丘陵 | 2 | 50% |
![]() |
偽黑幕 | ‒ | 0% |
![]() |
冰雪 | 3 | 20% |
![]() |
城堡 | 1 | 60% |
![]() |
山脈 | 3 | 60% |
![]() |
平地 | 1 | 40% |
![]() |
村莊 | 1 | 60% |
![]() |
森林 | 2 | 60% |
![]() |
沙地 | 2 | 30% |
![]() |
沼澤 | 3 | 20% |
![]() |
沿海礁石 | 2 | 30% |
![]() |
洞穴 | 2 | 40% |
![]() |
深水 | ‒ | 0% |
![]() |
淺水 | 3 | 20% |
![]() |
無法步行 | ‒ | 0% |
![]() |
蘑菇林 | 2 | 50% |
Last updated on Wed Dec 10 00:59:38 2025.

劍刃
近戰
穿刺
遠程



















