Captain

(image)

In the elven school of thought, Captains should be trained in navigating small skirmishes rather than large-scale battles, and are often observed to lead through camaraderie rather than coercion. These commanders typically lead small units that remain together for extended periods of time, allowing them to personally mentor and befriend their troops. Honing their mind and body alike, the most capable of these elf-trained leaders complement their improved swordsmanship with an uncanny accuracy at archery.

 

Information

Advances from: Fighter, Sleeping Fighter, Unarmed Fighter
Advances to: Prince
Cost: 40
HP: 46
Moves: 5
XP: 100
Lygis: 2
Prigimtis: šviesus
Id: Captain
Abilities: vadovavimas

Attacks (damage × count)

(image)kalavijas(blade attack) kirtimas6 × 4(melee attack) peštynės
(image)lankas(pierce attack) dūris5 × 3(ranged attack) šaudymas

Resistances

(icon) kirtimas0% (icon) dūris0%
(icon) smūgis0% (icon) ugnis0%
(icon) šaltis0% (icon) paslaptinga10%

Terrain

TerrainMovement CostDefense
(icon) Gilus vanduo0%
(icon) Grybai250%
(icon) Kaimas160%
(icon) Kalnai360%
(icon) Kalvos250%
(icon) Miškas260%
(icon) Netikra uždanga0%
(icon) Nevaikštoma0%
(icon) Pakrantės uolynai230%
(icon) Pelkė320%
(icon) Pilis160%
(icon) Plokščia140%
(icon) Seklus vanduo320%
(icon) Smėlis230%
(icon) Urvas240%
(icon) Užšalusi320%
Last updated on Wed Dec 10 00:59:23 2025.