Captain
In the elven school of thought, Captains should be trained in navigating small skirmishes rather than large-scale battles, and are often observed to lead through camaraderie rather than coercion. These commanders typically lead small units that remain together for extended periods of time, allowing them to personally mentor and befriend their troops. Honing their mind and body alike, the most capable of these elf-trained leaders complement their improved swordsmanship with an uncanny accuracy at archery.
Information
| Advances from: | Fighter, Sleeping Fighter, Unarmed Fighter |
|---|---|
| Advances to: | Prince |
| Cost: | 40 |
| HP: | 46 |
| Moves: | 5 |
| XP: | 100 |
| Уровень: | 2 |
| Тип: | порядочный |
| Id: | Captain |
| Abilities: | лидерство |
Attacks (damage × count)
![]() | меч | режущий | 6 × 4 | ближний |
![]() | лук | колющий | 5 × 3 | дальний |
Resistances
![]() |
режущий | 0% | ![]() |
колющий | 0% | |
|---|---|---|---|---|---|---|
![]() |
крушащий | 0% | ![]() |
огонь | 0% | |
![]() |
холод | 0% | ![]() |
мистический | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Береговой риф | 2 | 30% |
![]() |
Болото | 3 | 20% |
![]() |
Глубокая вода | ‒ | 0% |
![]() |
Горы | 3 | 60% |
![]() |
Грибы | 2 | 50% |
![]() |
Деревня | 1 | 60% |
![]() |
Замок | 1 | 60% |
![]() |
Лес | 2 | 60% |
![]() |
Мерзлота | 3 | 20% |
![]() |
Непроходимая местность | ‒ | 0% |
![]() |
Отмель | 3 | 20% |
![]() |
Песок | 2 | 30% |
![]() |
Пещера | 2 | 40% |
![]() |
Равнина | 1 | 40% |
![]() |
Фальшивая пелена | ‒ | 0% |
![]() |
Холмы | 2 | 50% |
Last updated on Wed Dec 10 00:59:30 2025.

режущий
ближний
колющий
дальний



















