Snapper
Snapping turtles have a significant place in sea state culture and economy. Any boatman who earns the title can rightly consider it a great honor and demand a higher fee. Most snappers can afford to pick up an extra weapon in addition to their paddle to decrease the risk of their paddle breaking
Information
| Advances from: | Turtle |
| Advances to: | |
| Cost: | 39 |
| HP: | 64 |
| Movement: | 7 |
| XP: | 100 |
| Level: | 3 |
| Alignment: | neutral |
| ID | EFM_Snapper |
| Abilities: | steadfast |
Attacks (damage - count)
![]() | paddle melee | 8 - 4 impact | |
![]() | sword melee | 12 - 3 blade |
Resistances
![]() |
blade | 10% | ![]() |
pierce | 20% | |
|---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | -10% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 30% |
![]() |
Coastal Reef | 2 | 60% |
![]() |
Deep Water | 1 | 40% |
![]() |
Flat | 2 | 40% |
![]() |
Forest | 3 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 3 | 50% |
![]() |
Mountains | 4 | 60% |
![]() |
Mushroom Grove | 3 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 1 | 50% |
![]() |
Swamp | 1 | 50% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 50% |





















