Nautilus
.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit's weapon is auto-guided and ignores most defense, but is underwater and thus can't reach targets that are on land.
Information
| Advances from: | Submarine |
| Advances to: | |
| Cost: | 59 |
| HP: | 64 |
| Movement: | 7 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | neutral |
| ID | IME_Nautilus |
| Abilities: | submerge |
Attacks (damage - count)
![]() | robo-tentacles melee | 6 - 8 pierce | swarm |
![]() | torpedo ranged | 12 - 3 fire | aquatic |
Resistances
![]() |
blade | 30% | ![]() |
pierce | 30% | |
|---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 30% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | - | 0% |
![]() |
Coastal Reef | 1 | 50% |
![]() |
Deep Water | 1 | 40% |
![]() |
Flat | 3 | 20% |
![]() |
Forest | 4 | 10% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 4 | 10% |
![]() |
Mountains | - | 0% |
![]() |
Mushroom Grove | - | 0% |
![]() |
Sand | 2 | 20% |
![]() |
Shallow Water | 1 | 40% |
![]() |
Swamp | 1 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 2 | 40% |






















