Mad Gunner
.
Special Notes: Whisky helping, this unit is victim to short bursts of rage. However, its drunkeness impairs his accuracy.
Information
| Advances from: | Cowpuncher |
| Advances to: | Trigger-happy |
| Cost: | 37 |
| HP: | 48 |
| Movement: | 5 |
| XP: | 100 |
| Level: | 2 |
| Alignment: | lawful |
| ID | IME_Madgun |
| Abilities: |
Attacks (damage - count)
![]() | fist melee | 6 - 2 impact | |
![]() | pistol ranged | 5 - 3 pierce | dizzy rage |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |






















