Dicer
.
Special Notes: Once this unit's attack has hit its mark, it is impossible to stray from it and it assured to land all remaining blows.
Information
| Advances from: | War Machine |
| Advances to: | |
| Cost: | 54 |
| HP: | 75 |
| Movement: | 4 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | neutral |
| ID | IME_Dicer |
| Abilities: |
Attacks (damage - count)
![]() | blade arm melee | 10 - 4 blade | |
![]() | drill arm melee | 5 - 8 pierce | relentless |
Resistances
![]() |
blade | 30% | ![]() |
pierce | 30% | |
|---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 30% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 4 | 20% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | - | 0% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |






















