- CampaignCampaign
- Units
- Dead Water
- Descent into Darkness
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- Secrets of the Ancients
- Son of the Black-Eye
- The Deceiver’s Gambit
- The Deceiver’s Gambit II
- The Hammer of Thursagan
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- The Sceptre of Fire
- The South Guard — Tutorial
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- Winds of Fate
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- DunefolkDunefolk
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- DwarvesDwarves
- Dwarvish Arcanister
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- Dwarvish Lord
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- Dwarvish Stalwart
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- Dwarvish Ulfserker
- ElvesElves
- Elvish Archer
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- Elvish Civilian
- Elvish Druid
- Elvish Enchantress
- Elvish Fighter
- Elvish Hero
- Elvish High Lord
- Elvish Lady
- Elvish Lord
- Elvish Marksman
- Elvish Marshal
- Elvish Outrider
- Elvish Ranger
- Elvish Rider
- Elvish Scout
- Elvish Shaman
- Elvish Sharpshooter
- Elvish Shyde
- Elvish Sorceress
- Elvish Sylph
- Falcons
- Goblins
- Gryphons
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- HumansHumans
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- Arch Mage
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- Bowman
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- Fighter
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- Highwayman
- Horseman
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- Longbowman
- Lord of Elensefar
- Mage
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- White Mage
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- Mechanical
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- Caribe
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- Giant Ant Queen
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- LanguageLanguage
- Build Report
Elvish Civilian
Although elves are not warlike by nature, their natural grace ensures that even untrained they have talent for swords and bows. However, if you are hurling civilians at your foes, you’re clearly out of superior forces.
Information
| Advances from: | ‒ |
|---|---|
| Advances to: | Elvish Archer |
| Cost: | 8 |
| HP: | 15 |
| Moves: | 5 |
| XP: | 20 |
| Level: | 0 |
| Alignment: | neutral |
| Id: | Elvish Civilian |
| Abilities: | ‒ |
Attacks (damage × count)
![]() | sword | blade | 4 × 2 | melee |
![]() | bow | pierce | 4 × 2 | ranged |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | -10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 60% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 2 | 50% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 60% |
Last updated on Wed Dec 10 00:59:08 2025.

blade
melee
pierce
ranged




















