Dune Raider
Though rarely found in organized armies, Raiders are a staple among the nomadic Dunefolk, who regularly ambush rival caravans and camps at night. In these scenarios, raw power is of little concern. The greatest importance is placed on speed — striking quickly and spreading as much chaos as possible in the shortest time possible allows these riders to get in and out of the blitz without fear of counter-attack. Raiders are the fastest of the Dunefolk, capable of outpacing nearly anything they might encounter in the sandy deserts.
Information
| Advances from: | Dune Rider |
|---|---|
| Advances to: | Dune Marauder |
| Cost: | 35 |
| HP: | 45 |
| Moves: | 9 |
| XP: | 77 |
| Level: | 2 |
| Alignment: | chaotic |
| Id: | Dune Raider |
| Abilities: | ‒ |
Attacks (damage × count)
![]() | torch | fire | 8 × 3 | melee |
![]() | dart | pierce | 7 × 3 | ranged |
Resistances
![]() |
blade | 10% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 40% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 3 | 40% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 3 | 50% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 4 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 40% |
Last updated on Wed Dec 10 00:53:09 2025.

fire
melee
pierce
ranged




















