Green Salamander
.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
| Advances from: | Salamander |
| Advances to: | |
| Cost: | 35 |
| HP: | 49 |
| Movement: | 5 |
| XP: | 100 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | EoMa_Green_Salamander |
| Abilities: | swamp ambush, ambush |
Attacks (damage - count)
![]() | wrist blade melee | 6 - 3 blade | backstab |
![]() | net ranged | 9 - 2 impact | slows |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 60 | 30% |
![]() |
Deep Water | 3 | 20% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 1 | 70% |
![]() |
Frozen | 3 | 40% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 1 | 40% |
![]() |
Swamp | 1 | 70% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 50% |






















