Fire Avatar
After fire consumes enough fuel-flesh, bones, wood, iron, even entire landscapes-it will unavoidably grow into something far more sinister in shape and body. It is a dreadful sight to behold the fire avatar as it takes flight with its fiery wings, casting a blazing light on earth and man. The magic within its body has honed, granting the avatar a magical potency in its fire-wrought claws. Only dauntless summoners are able to lead such devastating beings in war without fear of being reduced to ashes.
Special Notes: Illumination increases the lighting level in adjacent areas. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates in the presence of lava.
Information
| Advances from: | Dimensional Gate 2 Fire Elemental |
| Advances to: | Fire God |
| Cost: | 28 |
| HP: | 40 |
| Movement: | 5 |
| XP: | 90 |
| Level: | 2 |
| Alignment: | neutral |
| ID | EoMa_Fire_Avatar |
| Abilities: | illuminates, fire |
Attacks (damage - count)
![]() | burning fist melee | 9 - 3 fire | magical |
Resistances
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blade | 20% | ![]() |
pierce | 20% | |
|---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 90% | |
![]() |
cold | -20% | ![]() |
arcane | -20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 3 | 50% |
![]() |
Coastal Reef | 1 | 50% |
![]() |
Deep Water | 1 | 50% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 1 | 50% |
![]() |
Frozen | 1 | 50% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 1 | 50% |
![]() |
Mushroom Grove | 3 | 30% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 1 | 50% |
![]() |
Swamp | 1 | 50% |
![]() |
Unwalkable | 1 | 50% |
![]() |
Village | 1 | 50% |





















