Shoreguard
The Shoreguard are charged with protecting the Empire's coast and swampy northern regions, normally against naga and saurians. They have similar training to regular infantryman, but go without armour and swords - the weight would just slow them down, and a trident is easier to use in water.
Information
| Advances from: | |
| Advances to: | Coastwatch |
| Cost: | 15 |
| HP: | 36 |
| Movement: | 5 |
| XP: | 40 |
| Level: | 1 |
| Alignment: | lawful |
| ID | AoT_shoreguard |
| Abilities: |
Attacks (damage - count)
![]() | trident melee | 7 - 3 pierce |
Resistances
![]() |
blade | -30% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
![]() |
impact | -10% | ![]() |
fire | 0% | |
![]() |
cold | -20% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 1 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 1 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |





















