Dune Sunderer
Among the many different type of Dune horsemen, there are those who most enjoy the frantic melee at the heart of battle. Bearing short-ranged maces, these Sunderers are sturdy, robust warriors who have both the disposition and skill to survive multiple skirmishes. Though not particularly creative or special warriors, such a rider is not impotent in any way — even a small group of Sunderers is powerful enough to breach most enemy lines through sheer force. In a situation that requires it, these horsemen also possess enough skill at archery to weaken enemy forces or pick off fleeing stragglers.
Information
| Advances from: | Dune Rider |
|---|---|
| Advances to: | Dune Cataphract |
| Cost: | 38 |
| HP: | 55 |
| Moves: | 7 |
| XP: | 85 |
| Razina: | 2 |
| Alignment: | lawful |
| Id: | Dune Sunderer |
| Abilities: | ‒ |
Attacks (damage × count)
![]() | mace | impact | 11 × 3 | melee |
![]() | composite bow | pierce | 5 × 3 | ranged |
Resistances
![]() |
blade | 20% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 50% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 30% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 3 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 4 | 40% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 4 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 40% |
Last updated on Tue Dec 9 00:43:33 2025.

impact
melee
pierce
ranged




















