Mage Commander
This mage has gained much experience leading others into battle. As a result, level 1 and 2 units fight more effectively when they are adjacent to him. He also has the power to heal others during combat.
Information
| Advances from: | Mage Leader |
|---|---|
| Advances to: | Mage Magister |
| Cost: | 100 |
| HP: | 57 |
| Moves: | 6 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | neutral |
| Id: | Mage Commander |
| Abilities: | heals +4, leadership |
Attacks (damage × count)
![]() | staff | impact | 6 × 2 | melee | |
![]() | fireball | fire | 12 × 4 | ranged | (magical) |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Fungus | 2 | 50% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 60% |
Last updated on Thu Dec 11 00:52:59 2025.

impact
melee
fire
ranged



















