Slaveholder
Without someone watching over the slaves, they would easily get away or slack off when working. In this way, Slaveholders are an important part of every slave camp because they keep it organized, and add more slaves to its ranks.
Information
| Advances from: | |
| Advances to: | Overeer Subjugator Punisher |
| Cost: | 18 |
| HP: | 38 |
| Movement: | 5 |
| XP: | 49 |
| Level: | 1 |
| Alignment: | chaotic |
| ID | Slaveholder |
| Abilities: |
Attacks (damage - count)
![]() | whip melee | 6 - 3 impact | plague |
![]() | whip melee | 10 - 2 blade |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | 99 | 10% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 3 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | 99 | 0% |
![]() |
Village | 1 | 50% |





















