Hitman
While there are many Assassins in the Knalgan alliance, the hitmen in the Mercenary guild are much more brutal. They carry scythes specialized to decapitate their opponents from behind.
Information
| Advances from: | Cutthroat |
| Advances to: | |
| Cost: | 50 |
| HP: | 58 |
| Movement: | 6 |
| XP: | 100 |
| Level: | 3 |
| Alignment: | chaotic |
| ID | Hitman |
| Abilities: |
Attacks (damage - count)
![]() | scythe melee | 9 - 3 blade | backstab |
![]() | knife ranged | 5 - 3 blade | poison |
Resistances
![]() |
blade | -10% | ![]() |
pierce | -30% | |
|---|---|---|---|---|---|---|
![]() |
impact | -10% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |






















