Graveyard Robber
Sometimes, necromancers send a group of their most skilled assistants to exhume a whole graveyard
of a village. While stealing a single special corpse at night can be done by a small group sneaking in carefully, it
is much harder to hide such an undertaking. So this usually implies that the guards have to be eliminated, which is
of course useful because it yields additional corpses.
Information
| Advances from: | Corpse Thief |
| Advances to: | |
| Cost: | 42 |
| HP: | 57 |
| Movement: | 5 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | chaotic |
| ID | EOI_graveyard_robber |
| Abilities: |
Attacks (damage - count)
![]() | dagger melee | 10 - 4 blade |
Resistances
![]() |
blade | -30% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |





















