Desert Halberdier
These where the elite fighters of an ancient culture. They where extremely strong and considering that usually, the living counterparts are even stronger than the dead ones, the army of that culture must have been extremely powerful.
Information
| Advances from: | Desert skeleton |
| Advances to: | Desert Slayer |
| Cost: | 30 |
| HP: | 51 |
| Movement: | 5 |
| XP: | 80 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | EOI_desert_halberdier |
| Abilities: |
Attacks (damage - count)
![]() | halberd melee | 9 - 4 blade | Death Blow |
Resistances
![]() |
blade | 40% | ![]() |
pierce | 60% | |
|---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | -30% | |
![]() |
cold | 60% | ![]() |
arcane | -50% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 4 | 10% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 60% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 2 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |





















