Mullah
Mullah are the primary teachers and scholars of the freelands as well as its priests. They are men of great power and influence and many of them are warriors or magicians as well. They are easily identified by the halo that they somehow create that illuminates the area about them.
Information
| Advances from: | Mufti |
| Advances to: | |
| Cost: | 45 |
| HP: | 70 |
| Movement: | 5 |
| XP: | 100 |
| Level: | 3 |
| Alignment: | lawful |
| ID | EFM_Mullah |
| Abilities: | cures, heals +8, illuminates |
Attacks (damage - count)
![]() | mace melee | 12 - 3 impact |
Resistances
![]() |
blade | 30% | ![]() |
pierce | 30% | |
|---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | -10% | |
![]() |
cold | -20% | ![]() |
arcane | 50% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |





















