Seer
The Seer are special soldiers with an implanted chip. Due to this technology they can predict any attack and avoid it. The Seer's armor increases their strength, making them a fearsome enemy in melee. Their attacks can penetrate almost any armor and smash even heavy gates. Their bladeguns can penetrate almost any armor,
Information
| Advances from: | Warboy |
| Advances to: | |
| Cost: | 55 |
| HP: | 50 |
| Movement: | 10 |
| XP: | 120 |
| Level: | 3 |
| Alignment: | neutral |
| ID | Seer |
| Abilities: | steadfast, skirmisher |
Attacks (damage - count)
![]() | Supersmash melee | 35 - 1 cold | magical firststrike hit and run |
![]() | Bladeguns ranged | 6 - 4 cold | magical splash firststrike |
Resistances
![]() |
blade | 15% | ![]() |
pierce | 15% | |
|---|---|---|---|---|---|---|
![]() |
impact | 15% | ![]() |
fire | 15% | |
![]() |
cold | 15% | ![]() |
arcane | -50% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |






















