Sjökämpe
Merfolk societies train their forces rigorously and carefully, and as a result the peace of their realm is kept by soldiers who are the undisputed champions of their aquatic homeland. Their resilience and skill with their iconic tridents make them mighty foes to try to combat in the seas, but they lose almost all their mobility if forced to fight on land.
Information
| Advances from: | Merman Citizen |
|---|---|
| Advances to: | Sjökrigare |
| Cost: | 14 |
| HP: | 36 |
| Moves: | 6 |
| XP: | 34 |
| Nivå: | 1 |
| Sinnelag: | redbar |
| Id: | Merman Fighter |
| Abilities: | ‒ |
Attacks (damage × count)
![]() | treudd | stick | 6 × 3 | närstrid |
Resistances
![]() |
hugg | 0% | ![]() |
stick | 0% | |
|---|---|---|---|---|---|---|
![]() |
kross | 0% | ![]() |
eld | 0% | |
![]() |
frost | 20% | ![]() |
ockult | 0% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Berg | ‒ | 0% |
![]() |
Borg | 1 | 40% |
![]() |
By | 1 | 40% |
![]() |
Djupt vatten | 1 | 50% |
![]() |
Falsk slöja | ‒ | 0% |
![]() |
Frusen | 2 | 30% |
![]() |
Grotta | 3 | 20% |
![]() |
Grunt vatten | 1 | 60% |
![]() |
Kullar | 4 | 30% |
![]() |
Kustrev | 2 | 70% |
![]() |
Ofarbar | ‒ | 0% |
![]() |
Plant | 2 | 30% |
![]() |
Sand | 2 | 30% |
![]() |
Skog | 4 | 30% |
![]() |
Svamp | 3 | 20% |
![]() |
Träsk | 1 | 60% |
Last updated on Wed Dec 10 00:56:50 2025.

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