| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
The technique of animating a dead body is unfortunately well-known to the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.
| Advances from: | Walking Corpse |
|---|---|
| Advances to: | |
| Cost: | 13 |
| HP: | 28 |
| Movement: | 4 |
| XP: | 150 |
| Level: | 1 |
| Alignment: | chaotic |
| ID | Soulless |
| Abilities: |
![]() | touch impact | 7 - 3 melee | plague |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | 0% |
| impact | 0% |
| fire | 0% |
| cold | 0% |
| arcane | -40% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Coastal Reef | 2 | 30% |
| Deep Water | 4 | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 50% |
| Frozen | 3 | 20% |
| Hills | 2 | 50% |
| Impassable | 99 | 40% |
| Mountains | 3 | 60% |
| Mushroom Grove | 2 | 50% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 20% |
| Unwalkable | 99 | 20% |