| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee.
Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defense.
| Advances from: | Spearman |
|---|---|
| Advances to: | |
| Cost: | 25 |
| HP: | 48 |
| Movement: | 5 |
| XP: | 150 |
| Level: | 2 |
| Alignment: | lawful |
| ID | Acc_Javelineer |
| Abilities: |
![]() | spear pierce | 8 - 3 melee | firststrike |
![]() | javelin pierce | 10 - 2 ranged |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | 0% |
| impact | 0% |
| fire | 0% |
| cold | 0% |
| arcane | 20% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Coastal Reef | 2 | 30% |
| Deep Water | 99 | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 50% |
| Frozen | 3 | 20% |
| Hills | 2 | 50% |
| Impassable | 99 | 40% |
| Mountains | 3 | 60% |
| Mushroom Grove | 2 | 50% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 20% |
| Unwalkable | 99 | 20% |