- CampaignCampaign
- Units
- Battle Training — Old Tutorial
- Dead Water
- Descent into Darkness
- Eastern Invasion
- Heir to the Throne
- Liberty
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- The Hammer of Thursagan
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- The Sceptre of Fire
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- Under the Burning Suns
- Winds of Fate
- A Knight's Tale
- A Song of Fire
- A Song of the Winds
- Adventure of the Red Moon
- Aria of the Dragon-Slayer
- Ashen Hearts
- Assault on the Citadel
- Brave Wings
- Case of the Missing Scepter
- Chronicles of the Green Island
- Defending Halostrand
- Delfador’s Memoirs
- Electrifyre An Aragwaith Story
- Flames of Hope
- Flight to Freedom
- Goblin's Glory
- Horrors of Kal Kartha
- Horrors of Kal Kartha 2p
- Horrors of Kal Kartha 3p
- Horrors of Kal Kartha 4p
- Journey of a Frost Mage
- Lair of Thugs
- Nightfall Bastion
- Northern Rebirth Rewritten
- Panther Lord
- Rage (16+)
- Reconquest of Heaven
- RoH - The Dwarven Advent
- Salt Wars
- Sanctuary
- Santa Must Die
- Secrets of the Ancients MP
- Sepulchre of Elran
- Struggle For Freedom
- Swamp Witch Curse
- The Hammer of Thursagan Revised
- The Rise of Wesnoth (Wesfolk Edition)
- The South Guard
- Tough People
- Town of Arnsreach
- Town of Arnsreach
- Under the Burning Suns (Classic + MP mode)
- War of the Jewel
- Wesnoth Creeypasta
- Wings of Victory: Resolute Edition
- EraEra
- A New Land Era
- Age of Heroes + Guardians
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- Age of heroes + Woodlanders
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- Classic Default
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- Default + Aragwaithi
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- Default + Nightmares of Meloen
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- EoFM + default
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- Era of Four Moons Extended
- Halfelven:(1)Citizens [♕lvl1 ♙lvl0]
- Halfelven:(2)Braves [♕lvl2 ♙lvl1]
- Halfelven:(3)Heroes [♕lvl3 ♙lvl2]
- War of Legends Era
- War of Legends RPG
- Watcher:(1)Citizens [♕lvl1 ♙lvl0]
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- all
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- Woses
- none
- Aberrations
- Abstractions
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- Bats
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- Cats
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- Chomi
- Deep Elves
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- Dragons
- DrakesDrakes
- Armageddon Drake
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- Drake Ranger
- Drake Shockbringer
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- Drake Thrasher
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- Fire Drake
- Hurricane Drake
- Inferno Drake
- Sky Drake
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- DunefolkDunefolk
- Dune Alchemist
- Dune Apothecary
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- Dune Burner
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- Dune Horse Archer
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- DwarvesDwarves
- Runemaster
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- Dwarvish Fighter
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- Dwarvish Lord
- Dwarvish Loremaster
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- Dwarvish Miner
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- Dwarvish Runemaster
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- Dwarvish Scout
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- Dwarvish Stalwart
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- Dwarvish Thunderer
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- Dwarvish Ulfserker
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- Runic Apprentice
- ElementalsElementals
- Air Daemon
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- Kobold
- Lava Behemoth
- Lava Giant
- Lesser Air Daemon
- Lesser Earth Daemon
- Lesser Fire Daemon
- Lesser Water Daemon
- Lucent Star
- Mistral
- ???
- Nature Wrath
- Nymph
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- Stone Golem
- Stone Titan
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- Thunderbird
- Tidal
- Undine
- Unstable Elemental
- Vine Beast
- Vine Tiger
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- Wisp
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- ElvesElves
- Elvish Acolyte
- Elvish Archer
- Elvish Ascetic
- Elvish Avatar
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- Elvish Fighter
- Elvish Hero
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- Elvish Lady
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- Elvish Marshal
- Elvish Mystic
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- Elvish Prowler
- Elvish Ranger
- Elvish Rider
- Elvish Scout
- Elvish Shaman
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- Elvish Shyde
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- Elvish Sylph
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- Elvish Wayfarer
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- Legion Trooper
- Lieutenant
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- Mage
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- Master Bowman
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- Peasant Trapper
- War Grandmaster
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- Warrior
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- Akhen
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- Horned Scarab
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- Roc
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- Sand Scamperer
- Sand Scuttler
- Sea Serpent
- Sea Wyrm
- ???
- Shadow Jumping Spider
- Soldier Ant
- Soul Manifestation
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- Water Serpent
- Wild Wyvern
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- Ogres
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- Quenoth ElvesQuenoth Elves
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- Quenoth Sun Sylph
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- Master of Four Lights
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- Washrahan
- Windsong Humans
- Wolves
- Woodlanders
- Woses
- none
- LanguageLanguage
- Build Report
Bard

Branwyn was born on Forstsea, a small Aeserian town to the northeast of the Green Isle; orphaned at a very young age due to a murderous plague that killed her parents and brothers, she was raised by her fellow townspeople, sleeping and eating at one household at a time. She was always loved by everyone: bright, constantly cheerful, charismatic and caring, she'd always felt great ease in making new friends. One of these friends was a travelling bard who spent a night at Forstsea, a night that was fateful for Branwyn: delighted at how that man managed to form the most charming melodies with just a few strokes on that mysterious stringed instrument, and marvelled at how he knew so much about their people's traditions; she begged him to take her as his apprentice. Charmed by that young girl, he accepted; and, after a tearful farewell with the townspeople, Branwyn left Forstsea and followed her master throughout the island. Under his tutelage, she learned not only the legends of their ancestors and the art of the harp, but also valuable fighting skills - for the Green Isle's forests were often the haven of outlaws and wild animals. Together, the bard and his apprentice became well-known amongst the Aeserians, and together they explored the island like few had done till then - until his death at the claws of a mountain bear. Once alone, the then adult Branwyn wandered the island on her own, honing her already sharp skills, both the artistic and the martial, taking upon her master's nickname as the Wandering Bard and entertaining Aeserians and Chomi alike with her music.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 20 |
HP: | 22 |
Moves: | 7 |
XP: | 22 |
Level: | 1 |
Alignment: | neutral |
Id: | Bard |
Abilities: | skirmisher |
Attacks (damage × count)
![]() | staff | ![]() | 5 × 3 | ![]() |
![]() | dagger | ![]() | 6 × 2 | ![]() |
![]() | sling | ![]() | 4 × 3 | ![]() |
Resistances
![]() |
blade | -30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Fungus | 2 | 70% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 70% |