Drake Healer
A drake healer spends most of his time festooned with dozens of potion bottles, glowing rings and other magical gewgaws, with sparks flying occasionally as one fine object touches another. Most of these items are merely ornamentation, but concealed among them, hidden in plain sight, there will be a handful of objects that grant the healer real power. In combat, drake healers can use their potions to a wide variety of different ends, and they also have great powers of healing. Precisely what other powers a particular healer currently has is a mystery best left unexplored for most of drakes.This unit is capable of healing those around it, and curing them of poison.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | ‒ |
Advances to: | Master Drake |
Cost: | 36 |
HP: | 36 |
Moves: | 5 |
XP: | 90 |
Level: | 2 |
Alignment: | lawful |
Id: | Drake Healer |
Abilities: | cures, heals +8 |
Attacks (damage × count)
 | staff | impact | 5 × 2 | melee |
 | fire breath | fire | 8 × 3 | ranged |
 | crystal fire | arcane | 10 × 2 | ranged | (magical) |
Resistances
 |
blade | 10% |
|  |
pierce | 0% |
 |
impact | 20% |
|  |
fire | 50% |
 |
cold | -50% |
|  |
arcane | -10% |
Terrain
Terrain | Movement Cost |
 |
Castle | 1 | 40% |
 |
Cave | 3 | 30% |
 |
Coastal Reef | 1 | 30% |
 |
Deep Water | 2 | 20% |
 |
Fake Shroud | ‒ | 0% |
 |
Flat | 1 | 30% |
 |
Forest | 1 | 40% |
 |
Frozen | 2 | 20% |
 |
Fungus | 2 | 40% |
 |
Hills | 1 | 50% |
 |
Mountains | 1 | 50% |
 |
Sand | 1 | 40% |
 |
Shallow Water | 1 | 30% |
 |
Swamp | 1 | 30% |
 |
Unwalkable | 1 | 40% |
 |
Village | 1 | 40% |
Last updated on Fri Jun 13 02:22:21 2025.