Dune Luminary
On the surface, it is not entirely clear what distinguishes a Luminary from other healers among the Dunefolk. Certainly, a Luminary may be marginally more knowledgeable, well-traveled, or skilled in combat compared to normal herbalists or apothecaries, but the difference is usually modest at best. Nevertheless, ‘Luminary’ is a formal title granted to the highest order of Dunefolk healers and bestows these men both the greatest esteem and the greatest envy.
There is some speculation that a secret order exists among the Luminaries. These so called ‘Eminents’ hoard a great deal of forbidden knowledge and advise many Dunefolk leaders from the shadows. Such a thing has never been proven, but the fact remains that some Luminaries seem to hold much more influence than their abilities should afford.
Information
| Advances from: | Dune Apothecary |
|---|---|
| Advances to: | ‒ |
| Cost: | 38 |
| HP: | 52 |
| Moves: | 5 |
| XP: | 150 |
| Ordo: | 3 |
| Pars: | anceps |
| Id: | Dune Luminary |
| Abilities: | antidotum, sanat +VIII, regenerates +4 |
Attacks (damage × count)
![]() | fustis ferreus | impulsum | 9 × 4 | comminus |
Firmitas
![]() |
lamina | -10% | ![]() |
cuspis | 20% | |
|---|---|---|---|---|---|---|
![]() |
impulsum | 0% | ![]() |
igneum | 0% | |
![]() |
frigidum | 0% | ![]() |
mysticum | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Aqua | 3 | 20% |
![]() |
Castellum | 1 | 60% |
![]() |
Caverna | 2 | 40% |
![]() |
Colles | 2 | 60% |
![]() |
Cotes | 2 | 30% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Fungus | 2 | 50% |
![]() |
Glaciale | 3 | 20% |
![]() |
Harena | 1 | 40% |
![]() |
Invium | ‒ | 0% |
![]() |
Montes | 2 | 60% |
![]() |
Palus | 2 | 30% |
![]() |
Planum | 1 | 40% |
![]() |
Salum | ‒ | 0% |
![]() |
Silva | 2 | 40% |
![]() |
Viculus | 1 | 60% |

impulsum
comminus




















