Dwarvish Witness
A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.
This unit can support the offensive capabilities of miners. It is a bit quicker than the average dwarf and can also slow enemy units. It also has better resistances, but do not forget that it does not increase the defensive capabilites — your units are still vulnerable on land and in forests. This unit needs to be actively used to profit from its potential.
Information
| Advances from: | ‒ |
|---|---|
| Advances to: | Dwarvish Annalist |
| Cost: | 20 |
| HP: | 30 |
| Moves: | 5 |
| XP: | 32 |
| Level: | 1 |
| Alignment: | neutral |
| Id: | ANLEra Dwarvish Witness |
| Abilities: | leadership |
Attacks (damage × count)
![]() | flail | impact | 5 × 2 | melee | (magical) |
![]() | bolas | impact | 6 × 1 | ranged | (magical, slows) |
Resistances
![]() |
blade | 40% | ![]() |
pierce | 30% | |
|---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 10% | |
![]() |
cold | 10% | ![]() |
arcane | 10% |
Terrain
| Terrain | Movement Cost | Defense | |
|---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 1 | 30% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 1 | 40% |
![]() |
Hills | 1 | 60% |
![]() |
Mountains | 1 | 70% |
![]() |
Sand | 1 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 50% |

impact
melee
ranged




















