Ruald Infantry

(image)

Most countryman of the kingdom of Ruald have a natural affinity with magic, that even the most average of person can learn, given some dedication. Ruald infantrymen are either highly trained soldier going to war, or militiamen with experience on the battlefield deciding to go to another military branch. The Ruald infantry knows to use enough magic to creat a spark, although quite a weak one.

(portrait)

Information

Advances from: Militia
Advances to: Magic Knight, Road Patrol, Ruald Legionnaire
Cost: 17
HP: 40
Moves: 5
XP: 44
Level: 1
Alignment: lawful
Id: Ruald Infantry
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade7 × 3(melee attack) melee
(image)spark(fire attack) fire6 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 2 02:53:33 2026.