Undine
In conserving more power, little Tidals become the more violent and magnificent Undines. Not only have the Undines gained more power but they seemed to have, for some unknown reason, taken the shape of a woman.
Special Notes: This unit will recover 5 HP per turn when on watery terrain. The effects of poison will not be prolonged or cured.
Information
| Advances from: | Tidal |
| Advances to: | Nymph |
| Cost: | 30 |
| HP: | 37 |
| Movement: | 6 |
| XP: | 74 |
| Level: | 2 |
| Alignment: | neutral |
| ID | Undine |
| Abilities: | aquatic body |
Attacks (damage - count)
![]() | water punch melee | 8 - 3 cold | |
![]() | water spray ranged | 7 - 3 impact |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 20% | |
|---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 30% | |
![]() |
cold | 30% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | 3 | 20% |
![]() |
Coastal Reef | 1 | 60% |
![]() |
Deep Water | 1 | 50% |
![]() |
Flat | 2 | 30% |
![]() |
Forest | 5 | 30% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 5 | 30% |
![]() |
Mountains | - | 0% |
![]() |
Mushroom Grove | 3 | 20% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 1 | 60% |
![]() |
Swamp | 1 | 60% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 40% |






















