Landsman
Tir Liath's economy is built upon hunting, farming, and gathering. Those involved in the latter two are commonly referred to as 'landsmen,' as they are the ones who work the land. However, they are not limited to that. Any landsman who hones their skills in one way or another can eventually become a spy, a hunter, or even a bard.
Information
| Advances from: | |
| Advances to: | Hunter Spy Healer |
| Cost: | 8 |
| HP: | 18 |
| Movement: | 5 |
| XP: | 23 |
| Level: | 0 |
| Alignment: | neutral |
| ID | Landsman |
| Abilities: |
Attacks (damage - count)
![]() | scythe melee | 4 - 2 blade | |
![]() | dart ranged | 4 - 2 pierce |
Resistances
![]() |
blade | 10% | ![]() |
pierce | 30% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 50% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 5 | 30% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 1 | 60% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 3 | 30% |
![]() |
Swamp | 3 | 40% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 60% |






















