Tornado
.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
| Advances from: | Air Elemental |
| Advances to: | |
| Cost: | 34 |
| HP: | 40 |
| Movement: | 7 |
| XP: | 57 |
| Level: | 2 |
| Alignment: | neutral |
| ID | Tornado |
| Abilities: | skirmisher, regenerates |
Attacks (damage - count)
![]() | hurricane melee | 11 - 3 impact | magical |
Resistances
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blade | 50% | ![]() |
pierce | 50% | |
|---|---|---|---|---|---|---|
![]() |
impact | 50% | ![]() |
fire | 10% | |
![]() |
cold | 10% | ![]() |
arcane | 90% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 3 | 20% |
![]() |
Coastal Reef | 1 | 50% |
![]() |
Deep Water | 1 | 50% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 1 | 50% |
![]() |
Frozen | 1 | 50% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 1 | 50% |
![]() |
Mushroom Grove | 3 | 30% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 1 | 50% |
![]() |
Swamp | 1 | 50% |
![]() |
Unwalkable | 1 | 50% |
![]() |
Village | 1 | 50% |





















