Master Dervish
A Sarkar is a Dervish who has perfected the arts of healing and summoning of jinns. Sarkars can summon personal qarins, more powerful shaytans, and the most powerful jinnis.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is capable of basic healing.
Information
| Advances from: | Dervish |
| Advances to: | |
| Cost: | 56 |
| HP: | 53 |
| Movement: | 5 |
| XP: | 50 |
| Level: | 3 |
| Alignment: | neutral |
| ID | qedarite_sarkar |
| Abilities: | heals +4, Jinn |
Attacks (damage - count)
![]() | sword melee | 11 - 4 blade |
Resistances
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blade | -30% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
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Cave | 2 | 50% |
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Coastal Reef | 2 | 50% |
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Deep Water | - | 0% |
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Flat | 1 | 60% |
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Forest | 2 | 70% |
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Frozen | 2 | 40% |
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Hills | 2 | 70% |
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Mountains | 3 | 70% |
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Mushroom Grove | 2 | 70% |
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Sand | 2 | 40% |
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Shallow Water | 2 | 40% |
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Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
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Village | 1 | 70% |





















